System Shock 2
Irrational Games, Looking Glass Studios · Electronic Arts
Released Aug 11, 1999
Part of the System Shock series
PC
What's this game about?
The first-person RPG-horror that made every immersive sim after it possible. Aboard the derelict starship Von Braun, you build a character (military, navy, OSA psionic), scavenge, and try to outwit a malevolent AI named SHODAN. Genuinely terrifying, decades later.
Community breakdown
Scored on 0 of 11 relevant categories. 1 category not applicable to this game.
Gameplay
—
weight × 1.00 (community-voted)
Design
—
weight × 0.98 (community-voted)
Story
—
weight × 0.90 (community-voted)
World
—
weight × 0.85 (community-voted)
Visuals
—
weight × 0.48 (community-voted)
Audio
—
weight × 0.53 (community-voted)
Immersion
—
weight × 0.80 (community-voted)
UI & UX
—
weight × 0.70 (community-voted)
Technical Performance
—
weight × 0.68 (community-voted)
Value for Money
—
weight × 0.98 (community-voted)
Innovation
—
weight × 0.53 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
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