EverQuest
Verant Interactive · Sony Online Entertainment
Released Mar 16, 1999
Part of the EverQuest series
PC
What's this game about?
The 3D MMORPG that ate the late 90s. Norrath was huge, dangerous, and built around forced grouping — a punishing, social, formative MMO whose conventions (raid tiers, kill trains, named camps) defined the genre for a decade.
Community breakdown
Scored on 0 of 11 relevant categories. 1 category not applicable to this game.
Gameplay
—
weight × 1.00 (community-voted)
Design
—
weight × 0.98 (community-voted)
Story
—
weight × 0.90 (community-voted)
World
—
weight × 0.85 (community-voted)
Visuals
—
weight × 0.48 (community-voted)
Audio
—
weight × 0.53 (community-voted)
Immersion
—
weight × 0.80 (community-voted)
UI & UX
—
weight × 0.70 (community-voted)
Technical Performance
—
weight × 0.68 (community-voted)
Value for Money
—
weight × 0.98 (community-voted)
Innovation
—
weight × 0.53 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
Not enough players have shared demographics for this game yet.
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