Grand Theft Auto 2
DMA Design · Rockstar Games
Released Oct 22, 1999
Part of the Grand Theft Auto series
PC
PlayStation
Dreamcast
Game Boy Color
—
Unrated
Weighted score
Confidence
Very low
What's this game about?
DMA Design's top-down crime sandbox, set in a near-future industrial sprawl divided into three districts. Seven rival gangs, dynamic respect mechanics, and an unrepentant nihilistic streak that the 3D era's GTAs would soften considerably.
Community breakdown
Scored on 0 of 11 relevant categories. 1 category not applicable to this game.
Gameplay
—
weight × 1.00 (community-voted)
Design
—
weight × 0.98 (community-voted)
Story
—
weight × 0.90 (community-voted)
World
—
weight × 0.85 (community-voted)
Visuals
—
weight × 0.48 (community-voted)
Audio
—
weight × 0.53 (community-voted)
Immersion
—
weight × 0.80 (community-voted)
UI & UX
—
weight × 0.70 (community-voted)
Technical Performance
—
weight × 0.68 (community-voted)
Value for Money
—
weight × 0.98 (community-voted)
Innovation
—
weight × 0.53 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
Not enough players have shared demographics for this game yet.
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