King's Quest V: Absence Makes the Heart Go Yonder!
Released Nov 30, 1990
Part of the King's Quest series
PC
Amiga
Mac
NES
—
Unrated
Weighted score
Confidence
Very low
What's this game about?
Sierra drops the parser for an icon-driven point-and-click interface and dresses the result in lush 256-colour VGA painted backdrops. King Graham wanders a colourful (and occasionally cartoonishly cruel) fairytale to rescue his castle from the wizard Mordack.
Community breakdown
Scored on 0 of 11 relevant categories. 1 category not applicable to this game.
Gameplay
—
weight × 1.00 (community-voted)
Design
—
weight × 0.98 (community-voted)
Story
—
weight × 0.90 (community-voted)
World
—
weight × 0.85 (community-voted)
Visuals
—
weight × 0.48 (community-voted)
Audio
—
weight × 0.53 (community-voted)
Immersion
—
weight × 0.80 (community-voted)
UI & UX
—
weight × 0.70 (community-voted)
Technical Performance
—
weight × 0.68 (community-voted)
Value for Money
—
weight × 0.98 (community-voted)
Innovation
—
weight × 0.53 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
Not enough players have shared demographics for this game yet.
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