Lode Runner
Doug Smith · Brøderbund
Released Jun 30, 1983
Apple II
Numerous home ports
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Unrated
Weighted score
Confidence
Very low
What's this game about?
A puzzle-platformer about digging holes in the floor to trap pursuing guards while collecting gold. 150 hand-crafted levels and a built-in level editor that fed a thriving level-trading culture.
Scored on 0 of 9 relevant categories. 3 categories not applicable to this game.
Gameplay
—
weight × 0.85 (community-voted)
Design
—
weight × 0.79 (community-voted)
Visuals
—
weight × 0.46 (community-voted)
Audio
—
weight × 0.51 (community-voted)
Immersion
—
weight × 0.84 (community-voted)
UI & UX
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weight × 0.58 (community-voted)
Technical Performance
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weight × 0.66 (community-voted)
Value for Money
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weight × 0.88 (community-voted)
Innovation
—
weight × 0.54 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
Not enough players have shared demographics for this game yet.
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