Maniac Mansion
Released Oct 5, 1987
Part of the Maniac Mansion series
Commodore 64
DOS
Amiga
NES
Numerous home ports
—
Unrated
Weighted score
Confidence
Very low
What's this game about?
Ron Gilbert's first SCUMM-engine adventure: a B-movie horror-comedy where you pick three teenagers to break into a haunted mansion. Multiple solvable paths, character-specific puzzles, the kind of cult tone that would define Lucasfilm/LucasArts for a decade.
Scored on 0 of 12 relevant categories.
Gameplay
—
weight × 0.85 (community-voted)
Design
—
weight × 0.79 (community-voted)
Story
—
weight × 0.78 (community-voted)
World
—
weight × 0.66 (community-voted)
Visuals
—
weight × 0.46 (community-voted)
Audio
—
weight × 0.51 (community-voted)
Immersion
—
weight × 0.84 (community-voted)
UI & UX
—
weight × 0.58 (community-voted)
Technical Performance
—
weight × 0.66 (community-voted)
Value for Money
—
weight × 0.88 (community-voted)
Innovation
—
weight × 0.54 (community-voted)
Multiplayer
—
weight × 0.59 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
Not enough players have shared demographics for this game yet.
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