Rogue
Released Dec 31, 1980
UNIX
DOS
Atari ST
Amiga
—
Unrated
Weighted score
Confidence
Very low
What's this game about?
A procedurally generated dungeon crawl rendered in ASCII characters. Permadeath, identifier puzzles for unknown items, no second chances. Named an entire genre — every roguelike and roguelite descends from this.
Scored on 0 of 11 relevant categories. 1 category not applicable to this game.
Gameplay
—
weight × 0.85 (community-voted)
Design
—
weight × 0.79 (community-voted)
Story
—
weight × 0.78 (community-voted)
World
—
weight × 0.66 (community-voted)
Visuals
—
weight × 0.46 (community-voted)
Audio
—
weight × 0.51 (community-voted)
Immersion
—
weight × 0.84 (community-voted)
UI & UX
—
weight × 0.58 (community-voted)
Technical Performance
—
weight × 0.66 (community-voted)
Value for Money
—
weight × 0.88 (community-voted)
Innovation
—
weight × 0.54 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
Not enough players have shared demographics for this game yet.
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