Sid Meier's Colonization
Released Sep 30, 1994
PC
Mac
Amiga
What's this game about?
Sid Meier's spiritual sibling to Civilization, recast as a 1492–1850 colony-building game. Four European powers race for trade, alliance, and eventually independence from the crown — Civ's tech-tree pacing applied to an uncomfortable, complicated historical moment.
Community breakdown
Scored on 0 of 11 relevant categories. 1 category not applicable to this game.
Gameplay
—
weight × 1.00 (community-voted)
Design
—
weight × 0.98 (community-voted)
Story
—
weight × 0.90 (community-voted)
World
—
weight × 0.85 (community-voted)
Visuals
—
weight × 0.48 (community-voted)
Audio
—
weight × 0.53 (community-voted)
Immersion
—
weight × 0.80 (community-voted)
UI & UX
—
weight × 0.70 (community-voted)
Technical Performance
—
weight × 0.68 (community-voted)
Value for Money
—
weight × 0.98 (community-voted)
Innovation
—
weight × 0.53 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
Not enough players have shared demographics for this game yet.
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