Tom Clancy's Splinter Cell: Chaos Theory
Ubisoft Montreal · Ubisoft
Released 2005
Part of the Splinter Cell series
Stealth
Action
Espionage
PC
Xbox
PlayStation 2
GameCube
What's this game about?
Widely considered the series peak: Sam Fisher with a fluid knife and toolkit, dynamic light/shadow stealth and a renowned co-op mode.
Community breakdown
Scored on 0 of 11 relevant categories. 1 category not applicable to this game.
Gameplay
—
weight × 1.00 (community-voted)
Design
—
weight × 0.98 (community-voted)
Story
—
weight × 0.90 (community-voted)
World
—
weight × 0.85 (community-voted)
Visuals
—
weight × 0.48 (community-voted)
Audio
—
weight × 0.53 (community-voted)
Immersion
—
weight × 0.80 (community-voted)
UI & UX
—
weight × 0.70 (community-voted)
Technical Performance
—
weight × 0.68 (community-voted)
Value for Money
—
weight × 0.98 (community-voted)
Innovation
—
weight × 0.53 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
Not enough players have shared demographics for this game yet.
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