Wasteland
Interplay · Electronic Arts
Released Apr 30, 1988
Part of the Wasteland series
RPG
Strategy
Apple II
Commodore 64
DOS
What's this game about?
Interplay's post-apocalyptic squad RPG set in 22nd-century Arizona — the spiritual ancestor of Fallout. Permanent consequences, hidden text passages you only read at specific paragraph numbers, and a tonal honesty about violence that very few games of its era attempted.
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Gameplay
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weight × 0.85 (community-voted)
Design
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weight × 0.76 (community-voted)
Story
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weight × 0.70 (community-voted)
World
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weight × 0.70 (community-voted)
Visuals
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weight × 0.41 (community-voted)
Audio
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weight × 0.49 (community-voted)
Immersion
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weight × 0.89 (community-voted)
UI & UX
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weight × 0.59 (community-voted)
Technical Performance
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weight × 0.66 (community-voted)
Value for Money
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weight × 0.88 (community-voted)
Innovation
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weight × 0.54 (community-voted)
Multiplayer
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weight × 0.58 (community-voted)
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