Ultima I: The First Age of Darkness
Richard Garriott · California Pacific Computer Co.
Released Sep 30, 1981
Part of the Ultima series
Apple II
Numerous home ports
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Unrated
Weighted score
Confidence
Very low
What's this game about?
Richard 'Lord British' Garriott's debut as a commercial designer. Wireframe overland map, tiled dungeons, even a brief space-combat sequence. Set the table for a 20-year series.
Scored on 0 of 11 relevant categories. 1 category not applicable to this game.
Gameplay
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weight × 0.85 (community-voted)
Design
—
weight × 0.79 (community-voted)
Story
—
weight × 0.78 (community-voted)
World
—
weight × 0.66 (community-voted)
Visuals
—
weight × 0.46 (community-voted)
Audio
—
weight × 0.51 (community-voted)
Immersion
—
weight × 0.84 (community-voted)
UI & UX
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weight × 0.58 (community-voted)
Technical Performance
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weight × 0.66 (community-voted)
Value for Money
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weight × 0.88 (community-voted)
Innovation
—
weight × 0.54 (community-voted)
Who rated this
Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.
Not enough players have shared demographics for this game yet.
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