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Ultima I: The First Age of Darkness

Richard Garriott · California Pacific Computer Co.
Released Sep 30, 1981
Part of the Ultima series
Apple II Numerous home ports
Unrated
Weighted score
Confidence Very low

What's this game about?

Richard 'Lord British' Garriott's debut as a commercial designer. Wireframe overland map, tiled dungeons, even a brief space-combat sequence. Set the table for a 20-year series.

Community breakdown

𝕏 f

Scored on 0 of 11 relevant categories. 1 category not applicable to this game.

Gameplay
weight × 0.85 (community-voted)
Design
weight × 0.79 (community-voted)
Story
weight × 0.78 (community-voted)
World
weight × 0.66 (community-voted)
Visuals
weight × 0.46 (community-voted)
Audio
weight × 0.51 (community-voted)
Immersion
weight × 0.84 (community-voted)
UI & UX
weight × 0.58 (community-voted)
Technical Performance
weight × 0.66 (community-voted)
Value for Money
weight × 0.88 (community-voted)
Innovation
weight × 0.54 (community-voted)

Who rated this

Anonymous, aggregate breakdown of the players who rated this game and how each group scored it. Small groups hidden for privacy.

Not enough players have shared demographics for this game yet.

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